I got everything compiling OK. And a basic sample working .
I'm now looking into OpenGL support, unfortunately the port of SDL to the DS does not support Opengl so I'm having to add it. Currently I just adding code like this
but apart from the MODE_0_3D I'm not sure what everything else actially does....Code:// Set the video mode to 3D if (flags & SDL_OPENGL) { videoSetMode(MODE_0_3D| DISPLAY_BG2_ACTIVE); //set the sub background up for text display (we could just print to one //of the main display text backgrounds just as easily videoSetModeSub(MODE_0_2D | DISPLAY_BG0_ACTIVE); //sub bg 0 will be used to print text }
But things are looking good so far.
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