Hi

I was trying to figure out how to transform a plane using a matrix.

A plane is (of course ) defined as follows:

nx,ny,nz,d

The vector (nx,ny,nz) is the plane's normal vector and b is the Z coordinate at which the plane intersects the Z-axis.

Now i like to know how to transform this data.
I think it's obvious that the normal vector must be multiplied with the matrix.

But what happens to the d scalar??

Can someone tell me how to transform a plane using a matrix?? :?

Thank you.