why would trunc be slow? it executes on the FPU, right?Originally Posted by dmantione
why would trunc be slow? it executes on the FPU, right?Originally Posted by dmantione
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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