That all sounds fantastic. One other suggestion would be to include the Open Dynamics Engine. There are some Delphi headers here. This would provide an alternative physics engine as an option.

I also think the indy components should be in there initially instead as an addition as, having used them with Delphi in the past, I've found them quite useful.

Cross-compilation from any platform to any platform would be a major benefit I would think.

Just my AUD$0.02, I know it's not worth much :roll: