Hi...

One question concerning goal 3 for stage 3.

Player must be able to lose/die.

In my game players don't die. And there is no situation where you "lose" the game.

It's a multiplayer game where one of 2-4 players wins and the others lose.

But if I finish my entry to this state (player X wins) then I have nothing more to do in final stages because this means I am ready with implementing my game. I agree that in other games (fighting, action, sport, etc) it is very easy to add the "die or lose" situation, but in my game it is not.

So here comes the question:

How can I get the points for this goal in stage 3? Is it enough to add a screen which says "Player X has most points and wins" after lets say 4 mins of gameplay time?
I am already using some kind of scoring system (even if this is a goal in a further stage, so this whole win/lose thing would not fit here at all if I would not be that far!).

Any ideas? Maybe the judges (if they are allowed to) can state what they would consider ok for this goal in my entry to give the points?!

Greetings,
Dirk