That is interesting... I wonder what you are using in SDL (or otherwise) to create the cocoa/carbon window... in the apps that work...Originally Posted by savage
When I compiled crash block... it ran without SDLMain and the graphics displayed... but only in fullscreen mode: with no mouse control...
I have not tried the XCode method... I am consistently using the command line... it would be really cool if we could see what XCode is passing to the command line during the build...
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