We decided to completely rewrite the engine. Most of the code could be copy-n-paste, but the some thing needed to be rewrite from scratch. However I dunno if we create the race game within the new engine. That would depend on how fast we can rewrite the engine. If I can render meshes and world data with lightning than I guess we would create the our entry in within the new engine ... else we stick to the old

However we also decided to eliminate fixed function pipeline. Also we gonna try to create a DX 9 render engine and when we have the DX 10 headers we start to create the DX 10 render engine... wish me luck...

ps. We don't give up the "old" engine...