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Thread: Raknet network library delphi port

  1. #21

    Raknet

    Hi

    I started the translation, but I started developing a game with a business character meanwhile going.
    I hit home for quite difficult one the raknet the realisation of a Pascal, I started a new network engine in a Pascal.

    Engine name is GeNet, his rewritten version is Enet.
    Much are similar in a look Raknet.

    Features

    Network versioning.
    Now support bytestream with compressed strings, buffers.
    Dynamic encryption with aes.
    Packet Commands.
    Remote procedure call.
    Plugin support(packet logger, packet stream logger etc.)
    Service support.
    Thread support for packet checking.
    Login name checking on connection.
    Banlist support.
    High speed, cardinal primary key base memory table with filter definition.(standalone)
    Change based memory table syncronisation beetwen client-server, server-server. (plugin)
    Command line interpleter with parameter type checking. (plugin)
    Round manager (plugin)
    Connection Router(plugin)

    Plan:
    Object manager like Raknet replica manager
    Compressed items for bytestream.

    This is in alpha state now.
    In near future goes to public whitout source code, and only
    avaliable on my site.
    Now supported only windows, later translate to lazarus.

    Speed now is about 8-12000 query/sec.

    BigJoe

  2. #22

    Raknet network library delphi port

    Thanks for the update BigJoe.
    Are you planing to release GeNet as a commercial engine?
    I guess the game you're working on has a networking mode can you tell use about it?
    [size=9px]BEGIN GEEK CODE BLOCK
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  3. #23

    Raknet

    Not publis as commercial engine, free use only ,one restriction
    i dont put public the engine source code.

    BigJoe

  4. #24

    Re: Raknet

    Quote Originally Posted by BigJoe
    Not publis as commercial engine, free use only ,one restriction
    i dont put public the engine source code.

    BigJoe
    so it will come as a DCU or dynamic libraries? what platforms will it support?
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  5. #25

    Raknet

    DCU version
    Delphi 7,2006,2007,TurboDelphi.

    BigJoe

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