Quote Originally Posted by jdarling
Hey Nitrogen, any chance you would post up a simple sample application showing this off. As I said, I've never played with ray tracing, but I'd love to see code around it
Hey thanks! It's one of those projects that I didnt want to post up in it's original state because it's so inflexible and horribly stale... I had grand schemes for making it like a little 3D modeller with the 4 viewport business etc. But it never got past that point. Yea I used the Flipcode articles about it.. Really good tutorial that.

The image above took 3.2 seconds to render 640x480 on my AthlonX2 4200.

Yea, raytracing isnt that big of a visual difference from good pixel shaders (and the pixel shaders run a hundred times faster), but you can still use it for small apps like building webpage buttons or rendering logos etc.