In my first post I showed an image of how the game was supposed to look at the end of stage 2.
Had I known how much work it was to get the idea of that image realized, I might not have placed it here so soon.
It's pretty easy adding a couple of images together in Photoshop and say, 'This is it going to be'. Making it actually work, is a whole different story.

In any case, I wont bother you with the details of how bad things went at times, as I'm sure you've got plenty of 'learning moments' yourself, so I'll skip to new screenshots.

Title screen:


The planet surface, with a barracks and the entrance of a mine.


Everything you see here now is actually working. The player has to build a foundation before adding structures on it. The mine can be entered already (though nothing is actually happening there). And the player can use the panel on the left to switch between units and structures.

Unfortunately, it doesn¬„t make great gameplay yet, as that part will come with stage 3, but at least there¬„s a solid basis now.