Quote Originally Posted by IlovePascal
Well then I wonder why you told me to use that when I was asking about how to draw text in my 3D game...
What I ment in that post was that there was an example of how to implement them inside my S2DL libraries. Not that you should be using them as is.

I am considering removing the auto create side of things so that it is easier to reuse in othe rprojects like what you are trying now.