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Thread: OGG with SDL_mixer

  1. #1

    OGG with SDL_mixer

    I'm currently trying to play an OGG file with SDL_mixer.

    I can play it as music and I can play WAVs as chunks, but when I try to load an OGG file as a chunk with Mix_LoadWAV it says "Unrecognized file type."

    But I read on multiple pages that I can load OGG files with Mix_LoadWAV. What is the problem about it?

  2. #2

    Re: OGG with SDL_mixer

    Quote Originally Posted by 3_of_8
    I'm currently trying to play an OGG file with SDL_mixer.

    I can play it as music and I can play WAVs as chunks, but when I try to load an OGG file as a chunk with Mix_LoadWAV it says "Unrecognized file type."

    But I read on multiple pages that I can load OGG files with Mix_LoadWAV. What is the problem about it?
    Are you using OGG files for music or sound effects? If it is for music you should be able to use...

    [pascal]music := Mix_LoadMUS('music.ogg');[/pascal]
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #3

    OGG with SDL_mixer

    I already said, it works fine with music, but that's not what I want.

    Anyway, I got it running with Mix_LoadWAV by downloading a newer version of the DLLs.

  4. #4

    OGG with SDL_mixer

    Hmm, I really should read posts more thoroughly before dishing out useless advice.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  5. #5

    OGG with SDL_mixer

    Never mind.

  6. #6
    I noticed that Hedgewars game uses custom SDL_mixer library so you don't need to carry on additional 3 OGG libraries.

    Edit:
    Okay I figured out that you need to use SDL_Mixer 1.2.6 to get rid off OGG Vorbis libraries.
    Last edited by gintasdx; 07-04-2011 at 01:23 PM.

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