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Thread: ATTENTION : Not working entries for Stage 2

  1. #11

    ATTENTION : Not working entries for Stage 2

    One thing I could imagine is relative file pathes: If you load a texture or something like that from a relative file path and the work directory is not the program directory (for example if you run it by a shortcut), you can get a very annoying crash.

    Or perhaps if you try to do something with an OpenGL extension which is not supported and you do not check if it is supported, you can also get a crash when pointers are involved.

  2. #12

    ATTENTION : Not working entries for Stage 2

    If a file is not found that will appear in the log file the game creates, not sure entry exists. Also I don't use any opengl extensions, just basic open gl. I don't even use multi texturing at the moment.

    I guess my entry just doesn't work under Sascha's setup. I have tested it under German Regional settings since the decimal seperator issue was raised, and it worked. So it must be something else... never mind.

    BTW - Judges / Will / Dom, not wanting to do my self out of any points but I was under the impression that you had to get all of the goals for each Stage to get any points for thast Stage (all of nothing).
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  3. #13

    ATTENTION : Not working entries for Stage 2

    Well, it was sad to not give you all points, but at least you scored partly in this stage.

    And as for the error : After taking a look at the logs it was something different than the last time. If it now crashes I have to kill it with the task manager and the last line in the log is this one :

    <LogEvent><Type>Warning</Type><TimeIndex>01:20:25</TimeIndex><Location>GameState.Render</Location><LineNumber>0</LineNumber><Message>Error</Message></LogEvent>
    Maybe this will help you locating the problem.

  4. #14
    PGD Community Manager AthenaOfDelphi's Avatar
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    ATTENTION : Not working entries for Stage 2

    Quote Originally Posted by technomage
    BTW - Judges / Will / Dom, not wanting to do my self out of any points but I was under the impression that you had to get all of the goals for each Stage to get any points for thast Stage (all of nothing).
    Thats certainly not my understanding (and certainly thats not how I've scored). Each goal has a number of points attached. We can allocate the points for each goal based on whether it is met or not. Thus making the stage score. The first stage was all or nothing because it only had a single goal.
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  5. #15

    ATTENTION : Not working entries for Stage 2

    Sascha and Athena: Thanks for pointing out the problem. I have included the wrong version of sdl.dll in my entry ops: and it caused the crash.

  6. #16

    ATTENTION : Not working entries for Stage 2

    I'm wondering about how long it will take to publish the scores. I think 2 of 3 judges have already finished judging, I suppose it's all up to the 3rd one now?

  7. #17
    Co-Founder / PGD Elder WILL's Avatar
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    ATTENTION : Not working entries for Stage 2

    Yup, Alexey is away on a business trip so that is slowing him down.

    But the scores should be available soon. My early predictions were more like 2 weeks, so perhaps half that from how the judges are working at it this year.
    Jason McMillen
    Pascal Game Development
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  8. #18

    ATTENTION : Not working entries for Stage 2

    Give them some time.
    Surely, you dont want them to rush the job?

    I expect that with each stage the time for them to judge a game will increase greatly because of added features and content. Given the current amount of entries, I would be very surprised if, after stage three, the results are known within two weeks time.

  9. #19

    ATTENTION : Not working entries for Stage 2

    Sorry, but I'm really impatient. :lol:

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