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Thread: Terrain Demo Update

  1. #1

    Terrain Demo Update

    Hi All,

    A while back I posted a research demo on old school terrain texturing I did for work:

    http://www.pascalgamedevelopment.com/forum/index.php?topic=6010.0


    I didn`t feel like workin on my main project this weekend so I spend a few hours improving the terrain texture demo.

    New features:
    - Per vertex lighting is now calculated and rendered using the color arrays instead of using OGL lighting
    - Per vertex terrain shadows
    - Added a detail texture in the terrain lighting pass
    - Terrain layers now use the texture matrix to calculate uv repeat
    - Added terrain collision
    - Added a simple obj loaded
    - Added added a skydome with distance fog
    - Brushed up the environment to a desert and added a little temple model.

    Controls:
    - WASD and mouse

    Screenshot:


    Download:
    http://www.genesisdevice.net/downloads/terraintexturing.zip


    Source like always is GLPL.

    Greetz,

    Luuk

  2. #2

    Re: Terrain Demo Update

    hi
    the link is not working !

  3. #3

    Re: Terrain Demo Update

    Link is fixed new

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