Quote Originally Posted by WILL
Can you character 'level up' and have upgradeable values and stats? Thats a distinct feature of RPGs.
I would say that Leveling up isn't a necessity to an RPG, but modifying stats based on combat scenarios and goal completions (IE the player completes a puzzle and thus has status points to spend on their characters abilities) are planned by the end of this version. I won't be implementing levels at all though.