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Thread: files2pas data 'resource' creator

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  1. #1
    Quote Originally Posted by Lifepower View Post
    The idea of putting binary data into source code is well-known and widely used. For instance, Asphyre uses DirectX 10, DirectX 11 and GLSL shader binaries/source code embedded in the source code very similarly to this tool, except that in some cases the data is also compressed to reduce resulting source code size. Also, if you look at Delphi XE 2 source code included with installation, you'll see that they're putting some shaders in similar fashion.
    My tool also compresses files too if you hadn't noticed

    Quote Originally Posted by Lifepower View Post
    By the way, why are you putting $mode delphi command in the generated source files? They don't seem to need it.
    I just wanted to be safe since the code works with Delphi and freepascal...I always work with Delphi mode code

    Quote Originally Posted by Lifepower View Post
    Also, I'd suggest updating the links in the very first post as they are broken and you have to read through 3-page thread to find updated link. Why not adding the file as a forum attachment in the first post?
    Good idea, I will update them right away!

    Quote Originally Posted by Lifepower View Post
    ...and keep up great work! Any chance to see GUI-based version of this tool?
    Thanks mate! hmm...a GUI is a nice idea, I will think on it...
    Last edited by SilverWarior; 14-09-2012 at 08:47 AM. Reason: Broken QUOTE

  2. #2
    Quote Originally Posted by paul_nicholls View Post
    Quote Originally Posted by Lifepower View Post
    Any chance to see GUI-based version of this tool?
    Thanks mate! hmm...a GUI is a nice idea, I will think on it...
    I like a front-end program that uses the console program. Much like Lazarus itself.
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