Is it true that everything inside the Create section is automatically erased when calling the Destructor? I made a bunch of linked lists, but they're all part of TStage, so all the garbage that 's connected with that is erased from mem.
I create a Stage, destroy it, and then again create it with the same code.
But this time I get wierd errors. Like the 'new (XX);' statement gives an Acccess violation, when the first time not. It drives me crazy.
How can a 'New' statement give an acess violation?