I implemented a quick and easy dynamic array using 1 bit for each tile, 0=walk, 1=dont walk. Using a very fast bitmask routine it works perfectly and is very compact
I implemented a quick and easy dynamic array using 1 bit for each tile, 0=walk, 1=dont walk. Using a very fast bitmask routine it works perfectly and is very compact
http://www.c5software.co.uk (site is being developed at the moment)
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