I have no idea wtf that thing you wrote is, but if it is supposed to be a exception handler replacement - i made one which worls as replacement to delphi's (handles all runtime and try..except errors).
I have no idea wtf that thing you wrote is, but if it is supposed to be a exception handler replacement - i made one which worls as replacement to delphi's (handles all runtime and try..except errors).
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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