Mundo is a work-in-progress opensource 3DMMORPG written in Freepascal using GPLDevKit Engine. Actually we have a little walkable map, some 3D models and a partial texturized code-generated humanoid with a primary skeleton animation.

Many C guys told me that's impossible to do it in PASCAL. I believe you think different

Screenshots, code and executable can be found at:

http://sourceforge.net/projects/gamemundo/

Thanks for your feedback.