Quote Originally Posted by Legolas
Well, I'm open to suggestions :mrgreen:
I'd suggest adding a section on how and where to acquire the license to develop for Nintendo DS. Something about whom to contact, what are the requirements, pitfalls, limitations, the prices and how/where to pick the distribution channels. Also, perhaps a section with an overview of publishers for Nintendo DS.

Unless, of course, your book is targetted at hobby/freeware developers only.