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Thread: GemChase Alpha

  1. #21

    GemChase Alpha

    Hmmm... when did this error occur? Right on startup? Could you see anything other than this message on screen?
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  2. #22

    GemChase Alpha

    I got similar error (maybe the same) when I tried to change shader code to increase FPS.

    Does SiS 741 Graphic Card support shaders?

    @Huehnerschaender
    Maybe you can fallback to some other effect when shader can't be used (low end graphic card, corupted shader file, etc...)? Bright glow over new created crystals may look nice

  3. #23

    GemChase Alpha

    Yes, maybe thats the problem... I need Pixel Shader 1.4 for the effect. I thought if a video card does not support it, just nothing happens (no effect is shown)?! And in addition the game need DirectX 9.0c. I use Squall for sound, maybe thats another possible reason for the error...

    The shader itself should not take much performance...
    On my machine there is nearly no difference in FPS using the shader or not.
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  4. #24

    GemChase Alpha

    Quote Originally Posted by Srki_82
    I got similar error (maybe the same) when I tried to change shader code to increase FPS.

    Does SiS 741 Graphic Card support shaders?
    I don't think so :|
    I've run some of the Applications which were using DirectX 9.0c and they worked but without effects

  5. #25

    GemChase Alpha

    Quote Originally Posted by Huehnerschaender
    Hi Alex. Thanks for testing!

    Is it possible to see a screenshot? Is the glow around the gems visible? Can you collect gems even if they are not visible?
    I've tried the newest version, but I'm afraid the problem has gone from bad to worse. All I can see now is the gui.

    The game does seem to work as I can fly (I can hear the trusters and all), and collect gems.
    I've added a screenshot. I'm not sure if it helps any tho


    Specs: Win Vista, core 2 duo, 2gb ram, 8800 GTS

  6. #26

    GemChase Alpha

    Ok, one of the changes from the first version to the one you tested now is that I render more things to a rendertarget. It seems that your driver for Vista does have problems with rendertargets. I will tell Dan. He knows that there are some other problems with DanJetX and Vista, so hopefully he'll fix it soon (I guess one of the problems is that he does not have access to a Vista PC).
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  7. #27

    GemChase Alpha

    Tested, fully playable but gui isn't fully visible for me So I can't tell nothing about fps, but game runs smothly.

    WinXP
    Some pci VIA card (my temporary)
    512 RAM

  8. #28

    GemChase Alpha

    I just tried youyr game out. There is a potential for a small fun game, but right now it's missing some things.

    First of all it's to easy. I could just fly around in the same big area and wait for gems to pop up and not even get close to a wall.
    The way the shpi flies invites yout to try and landt it. You can actually land the ship but then your life just counts down until you die. Doesn't make much sense to me :?
    I think the game so far is lacking some sort of an action element. Something that doens't allow the player to be lame and just fly around in the same easy space.

    But your game is just in alpha and is looking promising. If you work fast you can combine it with anothe game genre and submit it to the compo

    btw. gfx is beautiful.
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  9. #29

    GemChase Alpha

    Thanks for testing

    @godbeast:
    Do you see just a black stripe where the GUI should be? Or is the screen "cut off" at the lower edge?

    @pstudio:
    Thanks for the comments. I know that in this Alpha state there is not much of gameplay *hehe* I plan the finished game to have landing platforms (like the one you start on) where you can land your ship to get repaired or fueled up. The gameplay though will stay the same. Collect gems. I hope I can add some moveable obstacles in time like falling comets or moving tiles, opening/closing doors etc. All this will improve gameplay.
    Right now I have just implemented level goals. Collect X gems of color Y and Z gems of color W to proceed to next level. And all this in a given amount of time. There will also be some bonuses like a random color that gives extra points when collected withing a countdown of 15 seconds.

    Much work to do (more than I thought). I wanted to finish this game until tomorrow, but I doubt I can achieve this. Maybe in the end of the week (then I still needed only one week for the game, which is not much ).
    <a href="http://www.greatgamesexperiment.com/game/Valgard/?utm_source=gge&amp;utm_medium=badge_game"><img border="0" alt="GGE" title="GGE" src="http://static.greatgamesexperiment.com/badge/game/valgard/gge400x56.png"></a>

  10. #30

    GemChase Alpha

    I don't know what goes wrong, but all I can see is:



    Intel dual proc. T3200, GF Go7600, Dx9c :think:
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