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Thread: 3DS Max plugins

  1. #1

    3DS Max plugins

    Has anyone made plugins for the 3DS Max with Delphi? I've been trying to find information about this with no luck so far...

    Guess I could write them in C/C++, but I don't have any C compilers and I have no idea what kind of compiler is needed for them, if anyone has any experience with that it would help.
    If you develop an idiot proof system, the nature develops better idiots.

  2. #2

    3DS Max plugins

    I haven't researched in the newer 3DS SDK's but the SDK for R3.1 required Visual C++
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

  3. #3

    3DS Max plugins

    I downloaded the 3ds Max 9 trial, it should be fully functional (for 30 days) with SDK to try to develop plugins for it. The SDK documentation says that Visual Studio 2005 .NET is needed... I'm gonna have a look on the 3DXI API, hopefully it's not as bad as the full API.

    But if VS is really needed, then I'm screwed. I'm not gonna buy any VS crap just to build one plugin... :evil:
    If you develop an idiot proof system, the nature develops better idiots.

  4. #4

    3DS Max plugins

    You could check if it works with the express editions?
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

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