Good to know I'm not crazy .

Yeah, that version worked just fine. Some more google code searches turned up an interesting result for an MD2 loader though that has animation interpopulation and proper cleanup built in.

In case anyone wants a sample, I've updated the MD2 loader to work with Jedi-SDL and updated the application to work with the new unit/class.

Download (same as before) at: http://www.eonclash.com/PGD/ModelLoader.zip

Hey Dom, it might be worth getting a hold of the deltasoft guys and seeing if you can incorporate some of their stuff directly into Jedi-SDL. As a lot of things they have could be useful and are already public domain.