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Thread: Detonator Issues

  1. #1

    Detonator Issues

    Hi

    Recently I asked my friend to quickly test out the new editor for my RPG, however when he tried to run it the tile selector could be loaded but the main DXDraw could not which I thought was strange as they were both the same. I then asked him to try installing some old detonator drivers (41.09) from his current ones 43.51, it ran perfectly.

    Also, about a month ago I installed the 43.11 to which I found my RPG slowed down from the usual 200FPS to around 6FPS . Does this mean that Nvidia are gradually phasing 2D support out? Or is this a bug in their drivers? Has anyone else had these problems? I dont really want to put a warning with my RPG saying "Compatible with 41.09 drivers and earlier".

    Thanks

  2. #2

    Detonator Issues

    I haven't experienced problems like that yet, but I've seen similar messages in the forums at gamedev.net.

  3. #3

    Detonator Issues

    I have had several problems with nVidia's latest drivers. I didn't notice a slowdown, but using DirectX9's ID3DXLine interface caused my machine to reboot (in WindowsXP).
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  4. #4

    Detonator Issues

    Try to find a relevant email address at nVidia, tronied, and see what they say about the problem (which I've experienced before). Speaking as a former nVidia owner :evil:, I'm interested in their reason for messing up performance so drastically.
    "All paid jobs absorb and degrade the mind."
    <br />-- Aristotle

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