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  1. #32

    Mundo 0.18 Released!

    Here is the change-log of this release:

    * Merge of revisions 735-737 - Large refactoring by Winheim
    * Login screen
    * Eliminate scenes.pas (obsoleted by Maps)
    * Create account screen
    * Ranking screen
    * Graphic Login Screen and graphic layout for register and ranking screens.
    * Improve movement synchro between client and server.
    * Fix monster colision.
    * Reduce chicken speed.
    * Constrain password editbox to 8 characters
    * Change respawn to 2 minutes.
    * Wrong password message on login screen
    * Make monsters do not attack non-logged characters.
    * Change map - enlarge trees and put more monsters
    * Fix player death
    * Put the cheese back
    * Fix red screen
    * Put a button to ranking screen
    * Fix healing to limit to 100%.
    * Reset player after death.
    * Slow down attack interval of the monsters and revise it's strength.
    * Put players lifebar back
    * Performance review.
    * Implement calls to browser in closed-source operating systems.
    * Fix - other players attack dont perform.
    * Fix - can't see monsters attack other players.
    * Fix other players jump.
    * Fix - when other player attack stops walking
    * Fix logout of other players
    * Fix - one player can hit the other dislogged
    * Fix - other players attack repeats
    * Fix - Segmentation fault when jump

    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    The test server is up! The src folder has the executables: mundo.exe for windows or just mundo for Linux.

    The keys are: arrows to walk, space to attack, F1 to F4 to change camera, ENTER to post chat, Z to run and X to jump.

    Pascal developers are invited to join

    Thanks for your feedback.

    Last edited by Rodrigo Robles; 19-10-2010 at 01:48 AM. Reason: Fixes

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