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Thread: Project Mundo 3D MMORPG

  1. #101

  2. #102
    It's looking better and better. Congrats.

    I'm playing Tera last month. May be it's time to move to Mundo...
    No signature provided yet.

  3. #103

    Mundo 1.4 was released!

    Mundo 1.4 was released!

    In this release we have a full multilanguage system. For now we have just two available languages (English and Portuguese) but to add a new translation we just need to create a new file in the languages directory (and translate more than 400 strings )



    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    http://www.gamemundo.com:8100

    Server is up! Just download and play!

    You can press F1 to get a help screen.

    Thanks for your feedback.

    Full changelog:

    * Added multilanguage feature; Available languages are english and portuguese;
    * Improved collision with ground;
    * Fixed bug in the quest system;
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  4. #104
    I'm impressed by your dedication, good work!

  5. #105
    I did go to the website and I've seen the "About" and the "Forum" links broken! That's not good. Also, why does it use port 8100 instead of the default 80 one? Also, why password limit of 10 characters?

    I'm tempted to offer myself to design and build a new (simple) website...
    No signature provided yet.

  6. #106
    Quote Originally Posted by Ñuño Martínez View Post
    I did go to the website and I've seen the "About" and the "Forum" links broken! That's not good. Also, why does it use port 8100 instead of the default 80 one? Also, why password limit of 10 characters?

    I'm tempted to offer myself to design and build a new (simple) website...
    Sorry by the late response, (looks like I'm not getting e-mails from this thread)

    About and Forum are really broken, I should fix this

    Some time ago, the server was hosted at a virtual server at Godaddy. It had very good processing power, but costs US$30,00/month. I can't afford this now, due to some health problems in my family that compromise our finances. So I hosted it at home. My ISP blocks external connections to the local 80 port, so it explains the use of another port.

    About the password limit, I just don't like large passwords... My default passwords are 7-8 chars length.
    Last edited by Rodrigo Robles; 26-02-2017 at 01:33 PM.
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  7. #107
    Uh... You're not storing the passwords in plaintext, now, are you?

  8. #108
    Quote Originally Posted by Rodrigo Robles View Post
    My ISP blocks external connections to the local 80 port, so it explains the use of another port.
    If I were you I would contact your ISP about lifting the blockage of port 80. You see most ISP nowadays block local 80 port by default due to security reasons because port 80 was most commonly used for botnets communications simply due the fact that most software based firewalls simply ignore all the traffic that goes through port 80.
    My ISP also blocks port 80 by default but when I asked them to stop blocking it they simply sent me a new gateway along with needed password so I can now control myself which ports are blocked and which are not. Now they did warn me that with this I might be compromising security of my computer and that they could hold me responsible for potential damages caused if my computer does gets infected with some malware which then starts further spreading from my computer.
    Also at the same time they told me that for merely 5€ a month they offer hosting of a smaller website with 200 MB of storage space with built in database support. That would probably be enough for hosting some smaller forum.

  9. #109
    Quote Originally Posted by Super Vegeta View Post
    Uh... You're not storing the passwords in plaintext, now, are you?
    Yeah... low security. But I will raise the priority of password encryption in the to-do list.

    Of course, to get into the game passwords file, the guy should first get root in my Debian box.
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  10. #110
    Quote Originally Posted by SilverWarior View Post
    If I were you I would contact your ISP about lifting the blockage of port 80. You see most ISP nowadays block local 80 port by default due to security reasons because port 80 was most commonly used for botnets communications simply due the fact that most software based firewalls simply ignore all the traffic that goes through port 80.
    My ISP also blocks port 80 by default but when I asked them to stop blocking it they simply sent me a new gateway along with needed password so I can now control myself which ports are blocked and which are not. Now they did warn me that with this I might be compromising security of my computer and that they could hold me responsible for potential damages caused if my computer does gets infected with some malware which then starts further spreading from my computer.
    Also at the same time they told me that for merely 5€ a month they offer hosting of a smaller website with 200 MB of storage space with built in database support. That would probably be enough for hosting some smaller forum.
    This ISP is known to block this port (although we have a law that forbid this), and there are few competitors that are really bad too... Probably in the short term I will host the website somewhere but keep the game server in-house.
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

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