Here is the change-log of this release:

* Fix server shutdown if a client shut down (no audio device).
* Change audio functions to do nothing if can't get a audio device.
* Fix coordinates to jump sound.
* Fix player to stop walking when attacking
* Do not allow running back
* Fix Access Violation in server when player die.
* Fix music to not stop playing with high load
* Implement end of message for messages client to server
* Client log (mainly to catch errors)
* Fix perspective and top cameras to not be affected by the jump
* Add smooth rotations for the monsters.
* Improve collision detection.
* Add fall sound when falling without a jump.
* Add smooth raising in irregular terrain.
* TQuakeModel.Show refactoring
* Add state (walking,jumping,running) to server char update message.
* Game.pas code Review.

The project is hosted at:

http://sourceforge.net/projects/gamemundo/

The test server is up! The src folder has the executables: mundo.exe for windows or just mundo for Linux. Linux users please run it in the console because it asks a name for the char.

The keys are: arrows to walk, space to hit, F1 to F4 to change camera, ENTER to post chat, ALT to run and comma to jump.

Pascal developers are invited to join

Thanks for your feedback.