Quote Originally Posted by chronozphere
wow... The new character model is quite an improvement. And I also like to see the ground mipmapped. Nice job.

The texture detail on the ground, castle and skybox is a bit low though. You might want to use high-detailed ones because things look a little blurry now.

And are you going to add different types of terrain? At the moment, it's just a textured plane. I'd love to see some hills with grass/sand/dirt etc. Maybe a walking path.

Good luck!
Thanks. We're planning really better graphics, but my instant focus is some missing features. For this next release we will put some effort in sound and music.
About the terrain, in this 0.13 release was implemented interaction with ground (using collision detection) so we can use now irregular terrains and interaction with buildings.