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Thread: Project Mundo 3D MMORPG

  1. #111
    About hosting, I use OVH, not too expensive, 10M hosting for free just buying the domain (no database though)... I'm happy with them.

    Anyway, SourceForge includes free hosting with PHP and MySQL. Why don't you use it?
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  2. #112
    Quote Originally Posted by Ñuño Martínez View Post
    About hosting, I use OVH, not too expensive, 10M hosting for free just buying the domain (no database though)... I'm happy with them.

    Anyway, SourceForge includes free hosting with PHP and MySQL. Why don't you use it?
    The server runs a freepascal binary that opens a direct TCP connection, so at least a virtual server is required to run.
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  3. #113
    Oh, then it wouldn't be so cheap.
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  4. #114
    PGD Staff / News Reporter phibermon's Avatar
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    A number of dynamic DNS services such as noip.com offer a port redirect feature for just such blocks - when setup your game can connect to the new hostname at port 80 which will in turn connect to any Host/Port that you desire.

    If you've ever owned a DLink device you can get a free account with dlinkddns.com by using the serial number of your DLink device as part of the signup - not sure if they offer a port redirect but considering a dynamic DNS account with no expiration requires a subscription and considering the vast number of dlink devices out there with users that never make use of the dynamic dns service offered?

    Buying a cheap Dlink router off ebay and using its serial number can be considered as a cheap one off payment for a quality DDNS service - all the better if you get a cheap router that's compatible with dd-wrt which when setup gives you a super powerful device (I use mine as a range extender)
    When the moon hits your eye like a big pizza pie - that's an extinction level impact event.

  5. #115
    PGDCE Developer
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    If you can afford $10 per month, digital ocean and linode both are good choice for virtual cloud servers. I think digital ocean even has a $5 monthly server.

  6. #116
    Quote Originally Posted by phibermon View Post
    A number of dynamic DNS services such as noip.com offer a port redirect feature for just such blocks - when setup your game can connect to the new hostname at port 80 which will in turn connect to any Host/Port that you desire.

    If you've ever owned a DLink device you can get a free account with dlinkddns.com by using the serial number of your DLink device as part of the signup - not sure if they offer a port redirect but considering a dynamic DNS account with no expiration requires a subscription and considering the vast number of dlink devices out there with users that never make use of the dynamic dns service offered?

    Buying a cheap Dlink router off ebay and using its serial number can be considered as a cheap one off payment for a quality DDNS service - all the better if you get a cheap router that's compatible with dd-wrt which when setup gives you a super powerful device (I use mine as a range extender)
    The tip about dynamic dns service offered by dlink is very interesting, I never heard about that.

    For this specific problem, the website can be hosted cheaply. I believe I will host the website at some third-party and keep the server in-home.
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  7. #117
    Quote Originally Posted by gasdeveloper View Post
    If you can afford $10 per month, digital ocean and linode both are good choice for virtual cloud servers. I think digital ocean even has a $5 monthly server.
    For this price? I'm going to check this now!
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  8. #118
    Quote Originally Posted by gasdeveloper View Post
    If you can afford $10 per month, digital ocean and linode both are good choice for virtual cloud servers. I think digital ocean even has a $5 monthly server.
    You're right! It's really impressive!
    Attached Images Attached Images
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  9. #119
    Mundo 1.5 was released!

    This is mainly a bugfix release, fixing some annoying bugs in multiplayer interaction.



    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    http://www.gamemundo.com:8100

    Server is up! Just download and play!

    You can press F1 to get a help screen.

    Thanks for your feedback.

    Full changelog:

    * Fixed bug at login;
    * Improved strenght's balance of some bosses;
    * Fixes in some quests;
    * Fixed bug who allowed sell the same item more than one time;
    * Fixed bug that sends multiple LOAD_COMPLETED messages and cause ghost copies of the player in the spawn point;
    * Fixed bug of missing equipment of other players;
    * Fixed bug of repeating textures on the players;
    * Fixed jump bug under multiplayer;
    * Fixed behaviour of the "other players" jump;
    * Fixed "animation stuck" when other player logs in;
    * Fixed attack animation cut in the middle for the others players;
    * Fixed mistypes in portuguese translation;
    * Fixed bug that quest not close if the player have two quests to the same destiny NPC.
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

  10. #120

    Mundo Medieval 3D MMORPG version 1.6 released!

    Mundo 1.6 was released!

    More bugfixes, and additionally we have a proper server back, thanks for the gasdeveloper tip for the cheap and nice Digital Ocean hosting.



    The project is hosted at:

    http://sourceforge.net/projects/gamemundo/

    http://www.gamemundo.com

    Server is up! Just download and play!

    You can press F1 to get a help screen.

    Thanks for your feedback.

    Full changelog:

    * Fixed bug that player was not ranked right after registration;
    * Fixed bug with objects popping when appears (lacking transparency);
    * Reduced speed of escape of the monsters.
    Developer of Mundo Project - http://sourceforge.net/projects/gamemundo/

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