I'm working on an IDE called GameVision Studio. At first it will have a code and font editor. Later I hope to add more tools and debug support.

A cool feature that I just got working is language extension support. You make a DLL and register a special export function and upon startup it will load all the extension DLLs (from your EXE's path downward) and register you native routines. Eventually I want to have the same plugin support for the IDE itself.

Right now it can compile object pascal source (large subset) and create a stand alone EXE. If there are any extension DLLs it will attempt to load and register them.

I hope to release a test build soon.