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Thread: Monster Maths

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    Monster Maths

    <center>[img]files/news/2007_06_19_monstermaths.jpg[/img]</center>

    Here is a really neat game that Dom showed me the other day. I felt it needed to be shown to the rest of you all!

    The concept is simple; Find the grid location of the creature closing in on the center and click on it to get rid of him before he gets in. Each monster you defeat the higher your score. The monsters get faster and come in greater numbers as the game goes on.

    Give it a try it's kind of fun!


    [size=9px]The game author's thread with download is available here![/size]
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2

    Monster Maths

    Ah, neat little game! My score's terrible tho. 33 after the 2nd try.

  3. #3

    Monster Maths

    So, is the author a member of PGD? If not, has anyone told him/her that we exist?

  4. #4
    Co-Founder / PGD Elder WILL's Avatar
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    Monster Maths

    I think that has yet to be done. [size=9px]*hint hint*[/size]

    I do 'ok' at the game, but then I've always had fairly good spatial co-ordination. I think the trick is to stay calm though. Bunch up and you're a goner.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  5. #5

    Monster Maths

    I am in contact with the author and he is well aware of PGD, though he does not visit here much.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  6. #6
    Legendary Member cairnswm's Avatar
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    Monster Maths

    Evil_Toaster isn't very active on the NAG forums either.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  7. #7

    Monster Maths

    Hey Awesome! Thanks for posting the game up here.

    I just uploaded a new version. Nothing major, but I added a nice lightning effect, an options menu and some music. You can grab it from the game.dev forum post referenced in WILL's post.

    Yeah, I'm afraid I'm a bit of a lurker game developer at this point, having way too much to do and less time to do it in. One day when I get more time (ahaha) I'll be more communityish.
    Always nearly there...

  8. #8

    Aye.

    Quote Originally Posted by WILL
    I think that has yet to be done. [size=9px]*hint hint*[/size]

    I do 'ok' at the game, but then I've always had fairly good spatial co-ordination. I think the trick is to stay calm though. Bunch up and you're a goner.
    Yeah, if you get flustered for like, 1 millisecond, you die. I am looking at putting in different difficulty levels and other game modes, and might do some sort of mega kill everything bomb to help you recover if you get flustered for a moment.
    Always nearly there...

  9. #9
    Co-Founder / PGD Elder WILL's Avatar
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    Monster Maths

    np. It makes a fine addition to the front page. Also if you add any other cool projects in our My Projects we can make that into a news item too.

    Woohoo! The Hypotenuse bomb!
    Jason McMillen
    Pascal Game Development
    Co-Founder





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