As far as I know GLScene does not support that yet.
Try it with GLFreeForm.SaveToFile('filename.3ds') for example.
*NOTE: add GLFile3DS to your uses.
I think you get an error like "Export not available".
But I can always be wrong, try it!
As far as I know GLScene does not support that yet.
Try it with GLFreeForm.SaveToFile('filename.3ds') for example.
*NOTE: add GLFile3DS to your uses.
I think you get an error like "Export not available".
But I can always be wrong, try it!
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