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Thread: 2D Top Down water effect

  1. #11

    2D Top Down water effect

    anybody else getting a memory access violation when trying to save animation texture with that tool?
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  2. #12

    2D Top Down water effect

    Quote Originally Posted by Delfi
    anybody else getting a memory access violation when trying to save animation texture with that tool?
    I'm not getting any AVs.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  3. #13
    Co-Founder / PGD Elder WILL's Avatar
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    2D Top Down water effect

    I tried running it from WinRAR and it stalled on me. But I think that has more to do with write access than stability.
    Jason McMillen
    Pascal Game Development
    Co-Founder





  4. #14

    2D Top Down water effect

    I don't think it will work running it from within the archive as it looks for a default bmp on startup, which won't be there unless it's sitting on your HD.
    <br /><br />There are a lot of people who are dead while they are still alive. I want to be alive until the day I die.<br />-= Paulo Coelho =-

  5. #15

    2D Top Down water effect

    I get this whenever i try to save the animation:

    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  6. #16

    re-

    I am also reciving the Memory access violation error; but happily the new animated texture frames bmp file is generated anyway; i think this program is awesome.

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