Full sources (including the entire Quake2 Delphi) found in one of my file dumps

http://chebmaster.com/_share/_001/_0...fclift_src.tgz

Forum pages detailing my modifications to the texture handling routines:
https://gamedev.ru/code/forum/?id=68117&m=1033063#m4
https://gamedev.ru/code/forum/?id=68117&m=1033065#m5
(other ones, like the underwater blur, are not listed)