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Thread: DelphiGamer Magazine Issue 1

  1. #1

    DelphiGamer Magazine Issue 1


    More news from DelphiGamer.com. The very FIRST issue of the new Quarterly Delphi Gamer Magazine is now available.

    Issue 1 contains
    • Airblast Postmortem
      Programming for the Xbox 360 with Chrome
      Making games with S2DL

    Check it out on http://www.delphigamer.com
    or direct on http://mag.delphigamer.com

    A big thank you to all those involved in putting this first issue together

    Heads down for Issue 2
    <A HREF="http://www.myhpf.co.uk/banner.asp?friend=139328">
    <br /><IMG SRC="http://www.myhpf.co.uk/banners/60x468.gif" BORDER="0">
    <br /></A>

  2. #2
    Legendary Member cairnswm's Avatar
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    DelphiGamer Magazine Issue 1

    YAY!
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  3. #3

    DelphiGamer Magazine Issue 1

    10/10

    From brazil (:

    Pascal pownz!

  4. #4
    Legendary Member NecroDOME's Avatar
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    DelphiGamer Magazine Issue 1

    Nice!
    NecroSOFT - End of line -

  5. #5

    DelphiGamer Magazine Issue 1

    So this is what some of you guys have been talking about. Better give it a read then Sounds good with a Delphi Gamer Magazine. It can only be good
    Imagine I've written something clever here inspiring you to make something awesome. If that happens give me credits

  6. #6

    DelphiGamer Magazine Issue 1

    Thanks guys for that Issue

  7. #7

    DelphiGamer Magazine Issue 1

    Yes this looks very good
    You should make sure it gets mentioned in one of the DelphiFeeds blogs so it can reach many Delphi users.
    ZGameEditor - Develop 64kb games for Windows.
    Thrust for Vectrex - ROM-file and 6809 source code.

  8. #8

    DelphiGamer Magazine Issue 1

    Not too bad, though I would suggest that you find yourself a good copywriter and use them. I noticed quite a few glaring English mistakes as I read through the issue.

    On the side of content, one of the best magazines (IMHO) that the Delphi/Pascal world lost was Delphi Mag. With authors such as Julian Bucknall and many other giving articles on very specific topics such as sorting a doubly linked list and what options worked best when the magazine was the best read I could find while it was still in existance.

    I think it would be interesting to find another mag that put forth information on specific general topics that can be used in any library. These should be from the very basics (something about object management and garbage collection) all the way up to high level topics (vertex normalization between rendering contexts and the use of display lists to minimize render times, threading and the new processors that are becoming common).

    Just my two cents for what its worth.

  9. #9
    Legendary Member cairnswm's Avatar
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    DelphiGamer Magazine Issue 1

    Hey Jeremy - sounds liek you have volunteered for something.

    I think the question is do we* want the magazine to be a generic Delphi/Pascal coding magazien or to be directly focussed on Game Development.



    * We = us, the members of the community - the people who use and/or contribute to the magazine.
    William Cairns
    My Games: http://www.cairnsgames.co.za (Currently very inactive)
    MyOnline Games: http://TheGameDeveloper.co.za (Currently very inactive)

  10. #10

    DelphiGamer Magazine Issue 1

    Cairnswm, I don't see the problem with Jeremy's suggestion. There is a whole lot more to games than just the end result, the library you used, or even promotion of pascal games. Going into an explanation of a singly linked list, double linked list, or a hashed list has implications even in games. Speed is important in a game.

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