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Thread: SibVRV Fast Compiler (Pascal Language)

  1. #1

    SibVRV Fast Compiler (Pascal Language)



    first simple version of compiler for linux/windows. opengl demos included... to compile start in windows "makegl.bat" in linux "makegl"

    searching asm/pascal developers to finish compiler... any info plz send to my email : support@sibvrv.com

    Web: www.sibvrv.com
    Download (25 sept 2007): http://www.sibvrv.com/svfpc.rar

  2. #2

  3. #3

    SibVRV Fast Compiler (Pascal Language)

    images don't show up?
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  4. #4

    SibVRV Fast Compiler (Pascal Language)

    Quote Originally Posted by Delfi
    images don't show up?
    fixed! thanks

  5. #5

    SibVRV Fast Compiler (Pascal Language)

    The car demo is pretty good, no sources for that? btw, you forgot an EXIT key in the cars demo.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  6. #6

    SibVRV Fast Compiler (Pascal Language)

    What is this suposed to be ?

    I don't understand :?
    From brazil (:

    Pascal pownz!

  7. #7

    SibVRV Fast Compiler (Pascal Language)

    From what i see it, it seems to be pascal compiler written in MASM.
    This is my game project - Top Down City:
    http://www.pascalgamedevelopment.com...y-Topic-Reboot

    My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
    http://www.pascalgamedevelopment.com...source+manager

  8. #8

    SibVRV Fast Compiler (Pascal Language)

    Why assembler? A compiler needs well over a decade to mature and the chance that computers (either soft- or hardware) change over time is likely. We are in the middle of a migration to x86_64, making MASM assembler code become obsolete quickly. The Virtual Pascal debacle should have learnt us.

  9. #9

    SibVRV Fast Compiler (Pascal Language)

    I don't think it is written in assembler. Rather it is a compiler that outputs asm-source, so that a second pass of calling the assembler is needed to produce an binary executable.

    It would be interesting to know how large a subset of Pascal the compiler supports. As far as I can tell there is absolutely no documentation at the moment
    ZGameEditor - Develop 64kb games for Windows.
    Thrust for Vectrex - ROM-file and 6809 source code.

  10. #10

    SibVRV Fast Compiler (Pascal Language)

    Quote Originally Posted by VilleK
    I don't think it is written in assembler. Rather it is a compiler that outputs asm-source, so that a second pass of calling the assembler is needed to produce an binary executable.
    yes my compiler generate asm source, it is one of the easy way to control quality of compiler and it is a one of easy way to make crossplatform compiler, i have a lots of ideas but i searching developers who can really help to make good and fast compiler.
    now i trying make it for KolibriOS (http://kolibrios.org/).

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