Quote Originally Posted by vgo
EDIT: Nevermind... I had left one of the parameters uninitialized, doh!
Lol

Yes it's perfect for online games.. I've struggled with sockets, indy, tcp and udp for ages.. Networking looks easy at firsts, but when you get down coding, it turns out to be a pain in the ass, especially if you want portable code.

Now i've managed to compile a pascal example for Enet on Windows, Linux and even on an ARM machine!
And it's very easy to use

If i have some spare time i'd like to create a better package, with a crossplatform version of enet.pas and some examples.