If you are using Turbo Delphi for .NET then you need to look at Managed DirectX examples. Clootie provide headers for UNmanaged DirectX development, so they will/should NOT work with .NET.

The Managed DirectX Assemblies ship with DirectX 9 and 10 SDK and also as part of the latest Runtime available from
https://www.microsoft.com/downloads/...displaylang=en

A recap of What Managed Direct X is can be summarised as follows:
# A functionally equivalent wrapper around the normal DirectX API for .NET

# Providing very good performance while offering the productivity gain of coding in .NET

# On its way to becoming a prime game development platform, with the recent XNA
announcement and the general Microsoft push toward .NET
There are also some Managed DirectX 9 Demos that I ported to Delphi.NET back in 2004 over @ http://tech.groups.yahoo.com/group/J...s/DirectX9.zip
that were never publicly released. There are 34 demos so far, including a slightly fixed PointSprites demo and added Voice over IP demo ( untested ).

If I could find another 2 hours in the day I would port these to work with Highlander.