Well, I have a GP2X at the moment, my Boss has one and he's letting me use if for a few weeks so I can try it out.

I'm not overly worried about resizing the graphics to make it work on a smaller resolution. I'll just have to write something to automatically resize the assets.

Then I'll have to put some kind of scaling factor on everything, I already have code for this built into the engine.

If the NDS uses a similar resolution to the GP2X, then it might be possible to port it to that too. But, I don't know how people would be able to install and play it.. I know that I can ship something legally for the GP2X.

I'm also quite excited about the new version of the GP2X, it has a touch sensitive screen, my new menu options are big and chunky which would suit a touch screen perfectly.