Thanks Catapults is on the list now.
Thanks Catapults is on the list now.
Excellent!
Keep those coming people. The list is still far too short
I've just added...
[A]
Age of Wonders: Shadow Magic
ArcticMacrob
[C]
Cartesian Chaos
Charlie II
[D]
Deep Sea Redemption
Dungeon Looter
Dragon Duel
[E]
Earth Under Fire
[G]
Gem Chase
[K]
The Keep
[L]
Last Dawn
[M]
Mad Aeon Fight Arena
Magma Duel
Mini Racing Online
[S]
Soldat
Sodoma Lite
Space Cadett
[T]
Tank Busters
Tanx
TSS Tokyo Demo
[V]
Village Defense
removed
[G]
Garland's Quest -- for reasons stated before.
and expanded
[A]
Age of Wonders
Age of Wonders II: The Wizards Throne
My three games written in Borland Pascal 7.0...
Privateer: Ascii Sector
www.asciisector.net
WormWars 2 + 3
www.wormwars.net
Laserbrain Studios - Currently developing Hidden Asset!
Ascii Sector - Real-time roguelike in space!
Was HeroX coded in Pascal? Really? Are you sure?
Sorry for the Off-topic.
No signature provided yet.
I am very sure, because I coded the GUI interface in that game and worked on some bug fixing and other tasks on the game. It is coded in Delphi.Originally Posted by ?ëu?±o Mart??nez
If you have it check out the Credits, I'm listed there.
I still have not been paid for the work I did on it, but that's a whole other story!
Great! Glad to meet you.Originally Posted by savage
I bought my copy so they have my money. They must pay you! May be I should visit them... :batman:I still have not been paid for the work I did on it, but that's a whole other story!
No signature provided yet.
It seems that very solid and modern (released in 2005) game Act of War was written using Delphi. PE Explorer show this data in .exe:
In RC Data\DVCLAL:
// <SIGNATURE>
- Licence is valid
- Delphi Client/Server Suite (Enterprise)
In RC Data\PACKAGEINFO:
// <PACKAGEINFO>
Producer: Pascal; Type: EXE; Flags: always build, perform normal dup unit check
...
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