Hello

Code:
  hdc := CreateCompatibleDC(0);


   hfont:=CreateFont(12,         //Height
                   0,          //Width
                   0,          //Escapement
                   0,          //Orientation
                   FW_NORMAL,  //Weight
                   0,      //Italic
                   0,      //Underline
                   0,      //Strikeout
                   DEFAULT_CHARSET,//Charset
                   OUT_DEFAULT_PRECIS,  //Output Precision
                   CLIP_DEFAULT_PRECIS, //Clipping Precision
                   DEFAULT_QUALITY,     //Quality
                   DEFAULT_PITCH or FF_DONTCARE, //Pitch and Family
                   'Arial');


  hFontOld := SelectObject(hdc, hFont);

  D3DXCreateText(Direct3DDevice, hDC, PChar(Text), Deviation, Extrusion, Mesh, nil, nil);

  SelectObject(hdc, hFontOld);
  DeleteObject(hFont);
  DeleteDC(hdc);
see the comment line "height" using this value to change the size of my 3D text but cant works, the size still the same... only using a matrix transformation i can chnage the size... dont have other way?

Greetings