step 1: compile c++ code into ".obj" files
step 2: link it into the delphi app directly.
step 3: profit!
step 1: compile c++ code into ".obj" files
step 2: link it into the delphi app directly.
step 3: profit!
This is my game project - Top Down City:
http://www.pascalgamedevelopment.com...y-Topic-Reboot
My OpenAL audio wrapper with Intelligent Source Manager to use unlimited:
http://www.pascalgamedevelopment.com...source+manager
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