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Thread: 20 issues of porting C++ code on the 64-bit platform

  1. #1
    Co-Founder / PGD Elder WILL's Avatar
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    20 issues of porting C++ code on the 64-bit platform

    Ok maybe I'm just mean natured, but I figured I'd have fun poking at those funny C++ people.

    Here is an article on GameDev.net: 20 issues of porting C++ code on the 64-bit platform


    Now how much of this really stands true with Object Pascal considering that we have FPC anyhow?
    Jason McMillen
    Pascal Game Development
    Co-Founder





  2. #2

    20 issues of porting C++ code on the 64-bit platform

    As long as people use sizeof(pointer) instead of 4 I think people would be fine using FPC
    Peregrinus, expectavi pedes meos in cymbalis
    Nullus norvegicorum sole urinat

  3. #3

    20 issues of porting C++ code on the 64-bit platform

    :lol:
    somethimes i think i will never like c++ again :?
    From brazil (:

    Pascal pownz!

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