I've never got a chance to play it [size=9px](and it doesn't seem to want to work on my system even in DOSBox perhaps due to my screen size?)[/size]

BUT an RTS (or Real Time Strategy) is defined by the fact that you are playing all the factors of the battle. Resource gathering, building up your offensive forces & defensive forces/structures and of course the combat it's self.

On the other hand there is RTT (which is Real Time Tactical) which is merely only a part of what an RTS would be and usually only focuses on the combat aspect of the game.


I was under the impression that Syndicate was of the 'Squad game' genre though. Which is a bit different, but I guess it fits into the grander Strategy category of games.

Ah, all this will be like music is going these days, it'll be so mixed that there will be this whole new layer of genre that may or may not take some doing to descern where it would most fit under older categories.