Hello Wizard, I tried it.

I found some trouble in your FPS counter. I have a NVidia 8600GS so I run the game no problem, but it seems that the FPS counter's type might be overflowing. It says 7 FPS even though it is smooth and responsive; only the warping text effects are slower (though I don't know why, maybe the age of DirectDraw is showing).

When you start a game the enemies don't scroll down into the screen as I anticipated, I literally started amongst a huge crowd of ships that were all firing. So there was no warm up, and collision was too sensitive. Short story elongated ... the same ship shot me to pieces all three times inside of six seconds. You might want to work the player up to that sort of frenzy, rather than starting off right there.

So far your work is very good! Congratulations on working on it all the way through.