Hi

I test colormatch and delete patternHeigh and PatternWidth but bug persist.

I send you (for email) source code of other game to test cuttin bad edges in sprites and images when do3D is activate.

Sprite have a green pixels arround to see diference between do3D and not do3D. Image "Revoluciones.bmp" of MiniRacingOnline are put to see borders cut at images.

In this game not load big textures to background, only for test cuttin edges.

Thanks.