OK, I will do some changes. New version is tested now.
I did large changes in DXSpriteEngine, I hope that it will be OK. And some default values has been changed too.

Limit of textures can be problem when image has size 4096 px in software mode. I solved it with new property editor for resructuralize of the sub-images (bigger image has to cuted or resized as force). Size is handled by constant named maxVideoBlockSize - it can be set down to 1024 px.

Any useable code is welcome for better (un)DelphiX, thank you!

Regards