Hi Chobley,
I read in the forum about these add-ons for MB
I retrieved this link:
http://piligrim.blog.tut.by/?s=game+support
Hope it's correct. Soon I will make some test.
I arrived to MP very late (and just) 'cause I crashed my old, long lived, basic mobile and I bought my first one with J2me support (SE w810i).
So pascal gurus don't get bored/angry and forget my GOTO question if you find it offensive! also, expect more beginner query.
Mobilebasic costs too much, is too slow, and it doesn't compile but just converts basic language when prgm runs (read on various net ratings). The only thing interesting may be sprite statements implementation, but I don't have experience about it.
Also I found this:
http://www.tauschke.com/products/uicreator/index.html
They say "you can use every language which can create Midlet forms (like Java, MidletPascal or MobileBasic)"... :roll: It's free for personal use.
I read your sprite "simulation" using MB custom statements. Very interesting for me. How do you delete the previous sprite (image) position before printing the next one? Or this is not a problem using MB graphic statements?