Yes, functions included:
ObjectToLevelCollision(0,1, variablesElapsedTime);
ObjectToLevelCollision(2,1, variablesElapsedTime);
ObjectToObjectCollision(0,2);
0,2 - object1,object2
1 - level
Yes, functions included:
ObjectToLevelCollision(0,1, variablesElapsedTime);
ObjectToLevelCollision(2,1, variablesElapsedTime);
ObjectToObjectCollision(0,2);
0,2 - object1,object2
1 - level
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